mirror of https://github.com/roytam1/UXP
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
379 lines
17 KiB
379 lines
17 KiB
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
|
/* This Source Code Form is subject to the terms of the Mozilla Public |
|
* License, v. 2.0. If a copy of the MPL was not distributed with this |
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
|
|
|
#ifndef mozilla_FastBernoulliTrial_h |
|
#define mozilla_FastBernoulliTrial_h |
|
|
|
#include "mozilla/Assertions.h" |
|
#include "mozilla/XorShift128PlusRNG.h" |
|
|
|
#include <cmath> |
|
#include <stdint.h> |
|
|
|
namespace mozilla { |
|
|
|
/** |
|
* class FastBernoulliTrial: Efficient sampling with uniform probability |
|
* |
|
* When gathering statistics about a program's behavior, we may be observing |
|
* events that occur very frequently (e.g., function calls or memory |
|
* allocations) and we may be gathering information that is somewhat expensive |
|
* to produce (e.g., call stacks). Sampling all the events could have a |
|
* significant impact on the program's performance. |
|
* |
|
* Why not just sample every N'th event? This technique is called "systematic |
|
* sampling"; it's simple and efficient, and it's fine if we imagine a |
|
* patternless stream of events. But what if we're sampling allocations, and the |
|
* program happens to have a loop where each iteration does exactly N |
|
* allocations? You would end up sampling the same allocation every time through |
|
* the loop; the entire rest of the loop becomes invisible to your measurements! |
|
* More generally, if each iteration does M allocations, and M and N have any |
|
* common divisor at all, most allocation sites will never be sampled. If |
|
* they're both even, say, the odd-numbered allocations disappear from your |
|
* results. |
|
* |
|
* Ideally, we'd like each event to have some probability P of being sampled, |
|
* independent of its neighbors and of its position in the sequence. This is |
|
* called "Bernoulli sampling", and it doesn't suffer from any of the problems |
|
* mentioned above. |
|
* |
|
* One disadvantage of Bernoulli sampling is that you can't be sure exactly how |
|
* many samples you'll get: technically, it's possible that you might sample |
|
* none of them, or all of them. But if the number of events N is large, these |
|
* aren't likely outcomes; you can generally expect somewhere around P * N |
|
* events to be sampled. |
|
* |
|
* The other disadvantage of Bernoulli sampling is that you have to generate a |
|
* random number for every event, which can be slow. |
|
* |
|
* [significant pause] |
|
* |
|
* BUT NOT WITH THIS CLASS! FastBernoulliTrial lets you do true Bernoulli |
|
* sampling, while generating a fresh random number only when we do decide to |
|
* sample an event, not on every trial. When it decides not to sample, a call to |
|
* |FastBernoulliTrial::trial| is nothing but decrementing a counter and |
|
* comparing it to zero. So the lower your sampling probability is, the less |
|
* overhead FastBernoulliTrial imposes. |
|
* |
|
* Probabilities of 0 and 1 are handled efficiently. (In neither case need we |
|
* ever generate a random number at all.) |
|
* |
|
* The essential API: |
|
* |
|
* - FastBernoulliTrial(double P) |
|
* Construct an instance that selects events with probability P. |
|
* |
|
* - FastBernoulliTrial::trial() |
|
* Return true with probability P. Call this each time an event occurs, to |
|
* decide whether to sample it or not. |
|
* |
|
* - FastBernoulliTrial::trial(size_t n) |
|
* Equivalent to calling trial() |n| times, and returning true if any of those |
|
* calls do. However, like trial, this runs in fast constant time. |
|
* |
|
* What is this good for? In some applications, some events are "bigger" than |
|
* others. For example, large allocations are more significant than small |
|
* allocations. Perhaps we'd like to imagine that we're drawing allocations |
|
* from a stream of bytes, and performing a separate Bernoulli trial on every |
|
* byte from the stream. We can accomplish this by calling |t.trial(S)| for |
|
* the number of bytes S, and sampling the event if that returns true. |
|
* |
|
* Of course, this style of sampling needs to be paired with analysis and |
|
* presentation that makes the size of the event apparent, lest trials with |
|
* large values for |n| appear to be indistinguishable from those with small |
|
* values for |n|. |
|
*/ |
|
class FastBernoulliTrial { |
|
/* |
|
* This comment should just read, "Generate skip counts with a geometric |
|
* distribution", and leave everyone to go look that up and see why it's the |
|
* right thing to do, if they don't know already. |
|
* |
|
* BUT IF YOU'RE CURIOUS, COMMENTS ARE FREE... |
|
* |
|
* Instead of generating a fresh random number for every trial, we can |
|
* randomly generate a count of how many times we should return false before |
|
* the next time we return true. We call this a "skip count". Once we've |
|
* returned true, we generate a fresh skip count, and begin counting down |
|
* again. |
|
* |
|
* Here's an awesome fact: by exercising a little care in the way we generate |
|
* skip counts, we can produce results indistinguishable from those we would |
|
* get "rolling the dice" afresh for every trial. |
|
* |
|
* In short, skip counts in Bernoulli trials of probability P obey a geometric |
|
* distribution. If a random variable X is uniformly distributed from [0..1), |
|
* then std::floor(std::log(X) / std::log(1-P)) has the appropriate geometric |
|
* distribution for the skip counts. |
|
* |
|
* Why that formula? |
|
* |
|
* Suppose we're to return |true| with some probability P, say, 0.3. Spread |
|
* all possible futures along a line segment of length 1. In portion P of |
|
* those cases, we'll return true on the next call to |trial|; the skip count |
|
* is 0. For the remaining portion 1-P of cases, the skip count is 1 or more. |
|
* |
|
* skip: 0 1 or more |
|
* |------------------^-----------------------------------------| |
|
* portion: 0.3 0.7 |
|
* P 1-P |
|
* |
|
* But the "1 or more" section of the line is subdivided the same way: *within |
|
* that section*, in portion P the second call to |trial()| returns true, and in |
|
* portion 1-P it returns false a second time; the skip count is two or more. |
|
* So we return true on the second call in proportion 0.7 * 0.3, and skip at |
|
* least the first two in proportion 0.7 * 0.7. |
|
* |
|
* skip: 0 1 2 or more |
|
* |------------------^------------^----------------------------| |
|
* portion: 0.3 0.7 * 0.3 0.7 * 0.7 |
|
* P (1-P)*P (1-P)^2 |
|
* |
|
* We can continue to subdivide: |
|
* |
|
* skip >= 0: |------------------------------------------------- (1-P)^0 --| |
|
* skip >= 1: | ------------------------------- (1-P)^1 --| |
|
* skip >= 2: | ------------------ (1-P)^2 --| |
|
* skip >= 3: | ^ ---------- (1-P)^3 --| |
|
* skip >= 4: | . --- (1-P)^4 --| |
|
* . |
|
* ^X, see below |
|
* |
|
* In other words, the likelihood of the next n calls to |trial| returning |
|
* false is (1-P)^n. The longer a run we require, the more the likelihood |
|
* drops. Further calls may return false too, but this is the probability |
|
* we'll skip at least n. |
|
* |
|
* This is interesting, because we can pick a point along this line segment |
|
* and see which skip count's range it falls within; the point X above, for |
|
* example, is within the ">= 2" range, but not within the ">= 3" range, so it |
|
* designates a skip count of 2. So if we pick points on the line at random |
|
* and use the skip counts they fall under, that will be indistinguishable |
|
* from generating a fresh random number between 0 and 1 for each trial and |
|
* comparing it to P. |
|
* |
|
* So to find the skip count for a point X, we must ask: To what whole power |
|
* must we raise 1-P such that we include X, but the next power would exclude |
|
* it? This is exactly std::floor(std::log(X) / std::log(1-P)). |
|
* |
|
* Our algorithm is then, simply: When constructed, compute an initial skip |
|
* count. Return false from |trial| that many times, and then compute a new skip |
|
* count. |
|
* |
|
* For a call to |trial(n)|, if the skip count is greater than n, return false |
|
* and subtract n from the skip count. If the skip count is less than n, |
|
* return true and compute a new skip count. Since each trial is independent, |
|
* it doesn't matter by how much n overshoots the skip count; we can actually |
|
* compute a new skip count at *any* time without affecting the distribution. |
|
* This is really beautiful. |
|
*/ |
|
public: |
|
/** |
|
* Construct a fast Bernoulli trial generator. Calls to |trial()| return true |
|
* with probability |aProbability|. Use |aState0| and |aState1| to seed the |
|
* random number generator; both may not be zero. |
|
*/ |
|
FastBernoulliTrial(double aProbability, uint64_t aState0, uint64_t aState1) |
|
: mProbability(0) |
|
, mInvLogNotProbability(0) |
|
, mGenerator(aState0, aState1) |
|
, mSkipCount(0) |
|
{ |
|
setProbability(aProbability); |
|
} |
|
|
|
/** |
|
* Return true with probability |mProbability|. Call this each time an event |
|
* occurs, to decide whether to sample it or not. The lower |mProbability| is, |
|
* the faster this function runs. |
|
*/ |
|
bool trial() { |
|
if (mSkipCount) { |
|
mSkipCount--; |
|
return false; |
|
} |
|
|
|
return chooseSkipCount(); |
|
} |
|
|
|
/** |
|
* Equivalent to calling trial() |n| times, and returning true if any of those |
|
* calls do. However, like trial, this runs in fast constant time. |
|
* |
|
* What is this good for? In some applications, some events are "bigger" than |
|
* others. For example, large allocations are more significant than small |
|
* allocations. Perhaps we'd like to imagine that we're drawing allocations |
|
* from a stream of bytes, and performing a separate Bernoulli trial on every |
|
* byte from the stream. We can accomplish this by calling |t.trial(S)| for |
|
* the number of bytes S, and sampling the event if that returns true. |
|
* |
|
* Of course, this style of sampling needs to be paired with analysis and |
|
* presentation that makes the "size" of the event apparent, lest trials with |
|
* large values for |n| appear to be indistinguishable from those with small |
|
* values for |n|, despite being potentially much more likely to be sampled. |
|
*/ |
|
bool trial(size_t aCount) { |
|
if (mSkipCount > aCount) { |
|
mSkipCount -= aCount; |
|
return false; |
|
} |
|
|
|
return chooseSkipCount(); |
|
} |
|
|
|
void setRandomState(uint64_t aState0, uint64_t aState1) { |
|
mGenerator.setState(aState0, aState1); |
|
} |
|
|
|
void setProbability(double aProbability) { |
|
MOZ_ASSERT(0 <= aProbability && aProbability <= 1); |
|
mProbability = aProbability; |
|
if (0 < mProbability && mProbability < 1) { |
|
/* |
|
* Let's look carefully at how this calculation plays out in floating- |
|
* point arithmetic. We'll assume IEEE, but the final C++ code we arrive |
|
* at would still be fine if our numbers were mathematically perfect. So, |
|
* while we've considered IEEE's edge cases, we haven't done anything that |
|
* should be actively bad when using other representations. |
|
* |
|
* (In the below, read comparisons as exact mathematical comparisons: when |
|
* we say something "equals 1", that means it's exactly equal to 1. We |
|
* treat approximation using intervals with open boundaries: saying a |
|
* value is in (0,1) doesn't specify how close to 0 or 1 the value gets. |
|
* When we use closed boundaries like [2**-53, 1], we're careful to ensure |
|
* the boundary values are actually representable.) |
|
* |
|
* - After the comparison above, we know mProbability is in (0,1). |
|
* |
|
* - The gaps below 1 are 2**-53, so that interval is (0, 1-2**-53]. |
|
* |
|
* - Because the floating-point gaps near 1 are wider than those near |
|
* zero, there are many small positive doubles ε such that 1-ε rounds to |
|
* exactly 1. However, 2**-53 can be represented exactly. So |
|
* 1-mProbability is in [2**-53, 1]. |
|
* |
|
* - log(1 - mProbability) is thus in (-37, 0]. |
|
* |
|
* That range includes zero, but when we use mInvLogNotProbability, it |
|
* would be helpful if we could trust that it's negative. So when log(1 |
|
* - mProbability) is 0, we'll just set mProbability to 0, so that |
|
* mInvLogNotProbability is not used in chooseSkipCount. |
|
* |
|
* - How much of the range of mProbability does this cause us to ignore? |
|
* The only value for which log returns 0 is exactly 1; the slope of log |
|
* at 1 is 1, so for small ε such that 1 - ε != 1, log(1 - ε) is -ε, |
|
* never 0. The gaps near one are larger than the gaps near zero, so if |
|
* 1 - ε wasn't 1, then -ε is representable. So if log(1 - mProbability) |
|
* isn't 0, then 1 - mProbability isn't 1, which means that mProbability |
|
* is at least 2**-53, as discussed earlier. This is a sampling |
|
* likelihood of roughly one in ten trillion, which is unlikely to be |
|
* distinguishable from zero in practice. |
|
* |
|
* So by forbidding zero, we've tightened our range to (-37, -2**-53]. |
|
* |
|
* - Finally, 1 / log(1 - mProbability) is in [-2**53, -1/37). This all |
|
* falls readily within the range of an IEEE double. |
|
* |
|
* ALL THAT HAVING BEEN SAID: here are the five lines of actual code: |
|
*/ |
|
double logNotProbability = std::log(1 - mProbability); |
|
if (logNotProbability == 0.0) |
|
mProbability = 0.0; |
|
else |
|
mInvLogNotProbability = 1 / logNotProbability; |
|
} |
|
|
|
chooseSkipCount(); |
|
} |
|
|
|
private: |
|
/* The likelihood that any given call to |trial| should return true. */ |
|
double mProbability; |
|
|
|
/* |
|
* The value of 1/std::log(1 - mProbability), cached for repeated use. |
|
* |
|
* If mProbability is exactly 0 or exactly 1, we don't use this value. |
|
* Otherwise, we guarantee this value is in the range [-2**53, -1/37), i.e. |
|
* definitely negative, as required by chooseSkipCount. See setProbability for |
|
* the details. |
|
*/ |
|
double mInvLogNotProbability; |
|
|
|
/* Our random number generator. */ |
|
non_crypto::XorShift128PlusRNG mGenerator; |
|
|
|
/* The number of times |trial| should return false before next returning true. */ |
|
size_t mSkipCount; |
|
|
|
/* |
|
* Choose the next skip count. This also returns the value that |trial| should |
|
* return, since we have to check for the extreme values for mProbability |
|
* anyway, and |trial| should never return true at all when mProbability is 0. |
|
*/ |
|
bool chooseSkipCount() { |
|
/* |
|
* If the probability is 1.0, every call to |trial| returns true. Make sure |
|
* mSkipCount is 0. |
|
*/ |
|
if (mProbability == 1.0) { |
|
mSkipCount = 0; |
|
return true; |
|
} |
|
|
|
/* |
|
* If the probabilility is zero, |trial| never returns true. Don't bother us |
|
* for a while. |
|
*/ |
|
if (mProbability == 0.0) { |
|
mSkipCount = SIZE_MAX; |
|
return false; |
|
} |
|
|
|
/* |
|
* What sorts of values can this call to std::floor produce? |
|
* |
|
* Since mGenerator.nextDouble returns a value in [0, 1-2**-53], std::log |
|
* returns a value in the range [-infinity, -2**-53], all negative. Since |
|
* mInvLogNotProbability is negative (see its comments), the product is |
|
* positive and possibly infinite. std::floor returns +infinity unchanged. |
|
* So the result will always be positive. |
|
* |
|
* Converting a double to an integer that is out of range for that integer |
|
* is undefined behavior, so we must clamp our result to SIZE_MAX, to ensure |
|
* we get an acceptable value for mSkipCount. |
|
* |
|
* The clamp is written carefully. Note that if we had said: |
|
* |
|
* if (skipCount > SIZE_MAX) |
|
* skipCount = SIZE_MAX; |
|
* |
|
* that leads to undefined behavior 64-bit machines: SIZE_MAX coerced to |
|
* double is 2^64, not 2^64-1, so this doesn't actually set skipCount to a |
|
* value that can be safely assigned to mSkipCount. |
|
* |
|
* Jakub Oleson cleverly suggested flipping the sense of the comparison: if |
|
* we require that skipCount < SIZE_MAX, then because of the gaps (2048) |
|
* between doubles at that magnitude, the highest double less than 2^64 is |
|
* 2^64 - 2048, which is fine to store in a size_t. |
|
* |
|
* (On 32-bit machines, all size_t values can be represented exactly in |
|
* double, so all is well.) |
|
*/ |
|
double skipCount = std::floor(std::log(mGenerator.nextDouble()) |
|
* mInvLogNotProbability); |
|
if (skipCount < SIZE_MAX) |
|
mSkipCount = skipCount; |
|
else |
|
mSkipCount = SIZE_MAX; |
|
|
|
return true; |
|
} |
|
}; |
|
|
|
} /* namespace mozilla */ |
|
|
|
#endif /* mozilla_FastBernoulliTrial_h */
|
|
|