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Fix join button for 'matrix' networks

Fixes https://github.com/vector-im/vector-web/issues/2435
pull/2443/head
David Baker 6 years ago
parent
commit
323bd79d0e
  1. 16
      src/components/structures/RoomDirectory.js

16
src/components/structures/RoomDirectory.js

@ -503,7 +503,11 @@ module.exports = React.createClass({
// matches this network. We look for a matching protocol
// and the existence of a 'domain' field and if present,
// its value.
if (this.protocols[network_info.protocol].instances.length == 1) {
if (
this.protocols[network_info.protocol] &&
this.protocols[network_info.protocol].instances &&
this.protocols[network_info.protocol].instances.length == 1
) {
const the_instance = this.protocols[network_info.protocol].instances[0];
// If there's only one instance in this protocol, use it
// as long as it has no domain (which we assume to mean it's
@ -591,10 +595,12 @@ module.exports = React.createClass({
placeholder = this.props.config.networks[this.state.network].example;
}
const showJoinButton = (
this._stringLooksLikeId(this.state.filterString, this.state.network) &&
this._getFieldsForThirdPartyLocation(this.state.filterString, this.state.network)
);
let showJoinButton = this._stringLooksLikeId(this.state.filterString, this.state.network);
if (this.state.network && this.state.network != '_matrix') {
if (this._getFieldsForThirdPartyLocation(this.state.filterString, this.state.network) === null) {
showJoinButton = false;
}
}
const SimpleRoomHeader = sdk.getComponent('rooms.SimpleRoomHeader');
const NetworkDropdown = sdk.getComponent('directory.NetworkDropdown');

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