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32 lines
930 B
32 lines
930 B
// stdafx.h : include file for standard system include files, |
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// or project specific include files that are used frequently, but |
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// are changed infrequently |
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// |
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#define WINVER 0x0500 |
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#define _WIN32_WINNT 0x0500 |
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#if !defined(AFX_STDAFX_H__42896FF3_F6AF_11D4_AA28_00E02916DA72__INCLUDED_) |
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#define AFX_STDAFX_H__42896FF3_F6AF_11D4_AA28_00E02916DA72__INCLUDED_ |
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#if _MSC_VER > 1000 |
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#pragma once |
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#endif // _MSC_VER > 1000 |
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// Insert your headers here |
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers |
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#define _UNICODE 1 |
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#define UNICODE 1 |
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#include <windows.h> |
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#include <commctrl.h> |
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#include <afxres.h> |
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#include <shellapi.h> |
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// TODO: reference additional headers your program requires here |
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//{{AFX_INSERT_LOCATION}} |
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line. |
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#endif // !defined(AFX_STDAFX_H__42896FF3_F6AF_11D4_AA28_00E02916DA72__INCLUDED_)
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