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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#define WINVER 0x0500
#define _WIN32_WINNT 0x0500
#if !defined(AFX_STDAFX_H__1EFDBDD3_12F9_11D5_AA2A_00E02916DA72__INCLUDED_)
#define AFX_STDAFX_H__1EFDBDD3_12F9_11D5_AA2A_00E02916DA72__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include "commctrl.h"
#include "commdlg.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__1EFDBDD3_12F9_11D5_AA2A_00E02916DA72__INCLUDED_)